Respawn: "We're trying to optimise... we don't want to give up anything for higher res." By Richard Leadbetter Published Monday, 10 March 2014 Titanfall launches at the same "792p" resolution as the beta code released last month, according to reports that surfaced over the weekend, and officially confirmed by Respawn lead engineer Richard Baker during a recent interview with Digital Foundry. We asked Baker whether we can expect to see any post-beta resolution shifts, bearing in mind comments attributed to Respawn community manager Abbie Heppe, who indicated that final resolution may be in the region of 900p. "We've been experimenting with making it higher and lower. One of the big tricks is how much ESRAM we're going to use, so we're thinking of not using hardware MSAA and instead using FXAA to make it so we don't have to have this larger render target," Baker told us. "We're going to experiment. The target is eit...